GREMLINS
No other race is as difficult to grab a hold of, both figuratively
and literally. The only rule that one can follow when dealing with
Gremlins is that nothing they have done or said before can be used to
predict what they will do in the future. The vast majority of
Gremlins live in the jungles that were named for them, which separate
the Dedestroytian peninsula from the main continent, and are called the
Gremliv Jungles.
The origins of the race of Gremlins is unknown. The humans of
the Dedestroytian peninsula first noted them millenia ago. Many
scholars agree that they must have come into existence with the
appearance of the deity Compture or Gremdelivian. Some documents
date Gremlin sightings before that.
The Gremlins prefer hot tropical climates. They have never been
found in below freezing temperatures or at sea of their own accord.
There is one distinction that can be made in the population. When
both Gremdelivian and Compture were deities, the Gremlins were split as
to which one was the more important. That split led to hatred
between eastern and western Gremlins. The western Gremlins
believed Compture was the greater of the two, and the eastern Gremlins
believed Gremdelivian was the greater. The debate came to an
abrupt end when Gremdelivian was trapped and slain. The eastern
gremlins were suddenly overmatched and nearly wiped out. Those
that remained traveled across the continent to live with the Jungle
Elves.
While all Gremlins want to bring change to the world, the western
Gremlins look to cause change that will more benefit themselves than
anyone else. The eastern gremlins, the few that are left, cause
change just for the sake of change.
APPEARANCE: Gremlins are
small, thin, and often called the relatives of trolls because their
green, pot-marked skin. They have large black eyes, big ears, a
hooked nose and claws on both their feet and hands; all features that
are also found on trolls. Gremlins have no hair, and if anyone has
ever seen a female Gremlin, they have never spoken of there being any
difference. Gremlins tend to be between two and three feet tall.
They weigh no more than 30 pounds. Gremlins are a strange race in
that there have been sightings of Gremlins of up to large size and as
small as tiny-sized. There have been sightings of every color skin
and eyes. It is impossible to say how frequently these variations
occur.
ALIGNMENT:
Western Gremlins are never lawful, with an equal split between
neutral and chaotic. They are half evil, with a further equal
split between neutral and good among the rest. Eastern Gremlins
are never lawful. About one in four is evil, with the remainder
split between neutral and good.
RELIGION:
Western Gremlins worships Compture almost exclusively. They
few that don't could worship any deity. Eastern Gremlins tend to
worship Falan, Treetop, and Tommimao.
WHAT
MAKES GREMLINS DIFFERENT:
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Gremlins
are small-sized, but suffer from an additionally reduced carrying
capacity of one half, not two thirds |
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Gremlins have a base speed of
30ft |
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Gremlins
have low light vision |
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Gremlins have an aura of bad luck which is described in full
here |
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Gremlins are perfectly stable in the
trees and suffer no penalties to attack rolls or skill checks when
walking or climbing in trees |
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Gremlins
receive a +4 bonus on all Climb skill checks |
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Gremlins receive a +2 competency bonus to all Craft (Trapmaking)
skill checks |
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Gremlins receive a +2 bonus to all saving throws against poison |
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Gremlins
favored class is Rogue or Sorcerer; which may be selected at any
time |
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Gremlins
receive a +4 bonus to Dexterity and a –4 penalty to Strength |
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Gremlins
may select from the following racial feats: Dark Vision, Freakish
Size (to medium sized), Tiny
Fighting |
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Gremlins have an ECL+2 |