Tchau Din'Tadeu
Tchau’s early life was uneventful by most standards.
His competitive nature revealed itself early and when his parents
sent him to a monastery he welcomed the challenge.
As he progressed in his training he soon put his family behind him.
He would not think of them again until the day he learned that he was
unlike the others he trained with.
The lifestyle of the Monk seemed a perfect match for
Tchau. He was a quick learner
and a vicious opponent in training.
The Master Monk had noticed and thought to teach Tchau a lesson in
humility. It was on this day
that Tchau learned what he truly was.
Knowing he was overmatched did not deter him in least.
He fought his best and when it looked like he would be overcome
something welled up from within him.
A gout of fire sprung from his hands immolating his opponent.
He left the monastery soon after and returned to his
home. Though his parents could
not explain exactly where and when it happened it was obvious that he had
the bloodline of another plane.
Rather than ignore this and continue on the path of the Monk he chose to
embrace this new discovery. He
traveled to Iott to continue to learn about his new abilities.
He never completely abandoned the fighting style he began with, but
sought to incorporate it into his newfound abilities.
Once in Iott he was able to explore the power coursing
through his veins. Although
limited in ways most Sorcerers are not, he soon adopted a devastating style
of combat. He seeks to rein in
the elements and use them in the utter destruction of his foes.
His time in Iott ended after his failed bid to become
the Marshall.
He completed a diplomatic mission for the new
Marshall and
then bid the city farewell. He
has taken up where his mission ended, this time of his own free will.
He is now in the company of Solaris and his band of crusaders
fighting evil wherever they find it.
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Class: |
Monk / Sorcerer / Elemental Caster |
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Race: |
Jungle Elf |
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Size: |
Medium |
Height: |
4'7" |
Weight: |
100 lbs. |
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Hair: |
Black |
Eyes: |
Green |
Skin: |
Pale |
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Age: |
141 (1/16/644) |
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Str: |
14 (+2) [20 with magic items] |
HP: |
101 |
(132 with |
magic) |
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Dex: |
14 (+2) [20 with magic items] |
Initiative: |
+9 |
Dex (+5); Improved Initiative (+4) |
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Con: |
18 (+4) [24 with magic items] |
Speed: |
35 ft. |
45 ft. after |
magic item |
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Int: |
12 (+1) |
AC: |
21 |
Dex (+5); |
Monk (+6) |
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Wis: |
12 (+1) [18 with magic items] |
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Cha: |
18 (+4) |
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Notable Equipment: |
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Notable Skills: |
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Skin of Fiery Response |
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Concentration +26 |
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Elven Boots of Flying
Dexterity |
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Spellcraft +16 |
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Vest of Steady Spell Concentration |
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Knowledge (Planar) +10 |
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Headband of Dampening Wisdom |
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Belt of Strength |
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Notable Feats: |
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Bracers of Burning Rage |
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Alertness |
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Cloak of Protection |
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Stunning Fist |
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Gloves of Swimming, Climbing, Gripping, |
Reach |
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Combat Reflexes |
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Evasion |
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Spells Often Used: |
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Spell Penetration |
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1st -Thunderhead, Faerie Fire |
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learned |
Spell Focus (elemental) |
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2nd - Electric Vengeance, Combust |
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Energy Affinity |
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3rd - Fireball, Lightning Bolt |
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Ascetic Mage |
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4th - Orb of Fire, Parboil |
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Searing Spell |
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5th - Lightning Leap, Arcane Fusion |
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Mobile Spell Casting |
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Elemental Spell |
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learned |
Craft Wondrous Item |
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Notable Abilities: |
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Bonded Familiar |
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Flurry of Blows |
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Practiced Spellcaster |
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Low light vision |
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racial |
Blend |
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Darkvision |
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Improved Unarmed Strike |
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Evasion |
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Improved Familiar (Planar) |
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Still Mind |
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Improved Initiative |
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Languages |
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Common |
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Elven (Jungle) |
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Ignan (Elemental Fire) |
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