Grant Helodan
Grant grew up a
child of the middle class in the realm of the Wood Duke. His father is a
woodcrafter and frequently commissioned by the house of the Wood Duke for
his finely crafted furniture and wares. His mother is one of the head Maids
in the Dukes Mansion and has worked and directed most of the mansion staff
at one point or another.
At an early age Grant saw
Hervaniori the Untouchable come through the town and saw him compete against
several of the Dukes best men in competitions of strength and endurance.
That same day Grant went to his parents and told them that he wanted to be a
cleric of Tyrogatore. Grants father approached Hervaniori that same evening
and asked if he would take Grant as a pupil. Hervaniori, who had been
traveling through the realms of the forest to collect/earn money to help
fund the building of temples and shrines to Tyrogatore, told him that, for
an adequate donation, he would take Grant on as a pupil. When Grant's
father was told the amount of the “adequate” donation, Grant’s dreams almost
died. Hervaniori said that he would return in 6 months time to collect the
donation, and the child if the donation was acceptable.
For the next 6 months,
Grant’s father took on extra commissions and worked both day and night to
earn the money to send Grant on his way. Grant helped out however he could,
delivering completed items to his fathers customers, fetching materials from
vendors.
After the 6 months had
passed, Hervaniori did indeed return to the realm of the Wood Duke. Grant
and his father sought Hervaniori out bringing with them a chest that
contained the “donation”. Grant and his father looked on as Hervaniori
counted the payment. There was slightly more than the requested amount
contained within the chest. After counting, Hevaniori stood up and said to
Grant’s father, who looked haggard after the months of hard work, “This is
sufficient”. To Grant he said “You are now my pupil and a disciple of
Tyrogatore. Go and gather your things and meet me back here in ten minutes
time, your training begins now.” Grant ran home to quickly collect his
things and say goodbye to his mother. He left her with tears still
streaming down her face. “I love you. Don’t worry!” he called back as he
ran out the door and down the street. “I’ll be back soon.”
Out of breath, he
returned to where his father and Havaniori were still standing. His father
looked a bit bemused and uncertain, but happy. Happier than Grant had seen
him in six months. Hervaniori, bent down to the chest, still on the ground
where Grant and his father had left it, opened it up, took out a small
amount of coin and put it in a pouch on his belt. Hervaniori then stood up
and telling Grant to follow him began to leave. Grant bade his father
farewell and began to follow Hervaniori. When he passed the chest of money,
still on the ground, he called out “Hey, you forgot the chest!” Hervaniori
continued to walk and it was Grant’s father who answered. “I have been
commissioned to make furniture for several of the temples to Tyrogatore.
This is part of the commission, paid in advanced. You better hurry up now
son.”
Grant soon caught up with
Hervaniori. They walked in silence for a time until they passed the last of
the farmsteads on the outskirts of the Wood Duke’s realm. There, Grant had
his first of many “Prayer” sessions and so began his indoctrination into the
faith of Tyrogatore.
Many years would pass
before Grant would leave the tutelage of Hervantiori, but he eventually
did. He traveled the realms of the great forest in much the same way that
Hervantiori did, seeking new congregants and places to build shrines and
temples. In one town, the Halfling village of Timberfalls, near the Boiling
Line, Grant entered the village as the villagers were finishing pushing back
an attack by a band of Wugs. Grant watched the end of the fighting and saw
several of the villagers were using the same martial arts style, and an
effective style it was! He offered healing to those who were injured, but,
after seeing the holy symbol of Tyrogatore, only a few of the injured
combatants accepted his offer. Grant spoke to several of the Halflings and
found out that there was a contingent of the “Halfling Foot” in residence at
the town because of the frequent Wug attacks. Grant went to the leaders of
“the Foot” and asked to be trained in the martial style he saw them use in
the battle. Grant was put through a series of tests and trials before being
directed to Harpen Arcile, an easy going Halfling assigned to train
non-halflings in the Emenotan style.
Grant has most recently
fought in the tournament for the seat of High Cleric for the Temple in
Palumbton and fought against the Orkish Armus sent to conquer the lands
between the Nation of the Orcs and Palumbton, where he single handedly took
on and triumphed over a contingent of “irregular soldiers”..
For stories of
Grant's activity following the Battle of the Forest Coalition, click
here.
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Class: |
Cleric 7 / Emenotan 6 |
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Size: |
Medium |
Height: |
5'8" |
Weight: |
150 lbs. |
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Hair: |
Blond |
Eyes: |
Hazel |
Skin: |
Tan |
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Age: |
33 (Kiusta/23/750) |
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Str: |
14 |
HP: |
115 |
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Dex: |
18 (includes gloves of Dexterity) |
Initiative: |
+4 |
Dexterity (+4) |
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Con: |
18 |
Speed: |
50 ft. |
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Int: |
14 |
AC: |
23 |
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Wis: |
15 |
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Cha: |
12 |
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Notable Skills: |
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Notable Equipment: |
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Concentration +28 |
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Ring of Enchanted Strikes +2 (not worn) |
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Tumble +14 |
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Gloves of Dexterity +4 |
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Knowledge (Religion) +10 |
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Bracers of Armor +4 |
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Monk's Belt |
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Amulet of Mighty fists +2 |
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Ring of Shielding +2 |
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Languages: |
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Ring of Freedom of Movement |
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Common (literate) |
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Feathered Serpent Tattoo |
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Juggernaut Tattoo |
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Notable Feats: |
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Cleric Favored Weapon |
Improved Unarmed Strike |
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Replace Turn Undead |
Stunning Fist |
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1st |
Dodge |
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Notable Abilities: |
Human |
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Grappling Novice |
3rd |
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Powerful Strikes |
Anti Feat |
Fist of Iron / Weapon Bound |
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Parry |
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Learned |
Melee Evasion |
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Smimes Flying Kick |
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Learned |
Defensive Strike |
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Tolo's Lightning Drop |
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6th |
Divine Justice |
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Strength in Concentration |
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9th |
Falling Star Strike |
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12th |
Divine Armor |
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Spells Usually Memorized: |
Feathered Serpent |
Mind Over Body |
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1st - Bless, Shield of Faith, Divine Favor |
Anti Feat |
Imbue Weapon / Grudge Keeper |
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2nd - Silence, Aid, Hold Person |
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3rd - Awaken Sin, Magic Vestment |
Feathered Serpent |
Wild Talent |
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4th - Divine Power |
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Anti Feat |
Extra Stunning Fist / Divine Gestures |
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Anti Feat |
Combat Expertise / Domain Devotion |
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Domains: |
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Competition (only one due to domain devotion) |
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Tactics: |
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