Asinjin al'Davourin el'Touruk
Asinjin's father was a skilled
artisan and a Desert Elf. One of his father's wives through the years
was a human woman, and Asinjin was the only product of that union.
Asinjin spent his life up until his recent adventures in and around the
Intorian desert. He spent most of his time with his human mother,
being occasionally visited by his father. It was obvious early on that
his health would be a problem for him, and it prevented him from traveling
from from the desert and the warm climate.
Since his master's death, Asinjin
has been tracking the killers. This search has lead him into the
company of Rubius, Ari, and Tolan among others.
During the last battle he
fought alongside the guardians, Asinjin was killed. He was soon raised
from the dead by the guardians, but blamed them for his death and their
continued inability to find his master. He left the guardian temple
and swore to never help them again. He goal is to get off of the
accursed continent of Icefia and get back to Intoria to find his master.
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Class: |
Crafter (Sculptor) 1 / Wizard (Diviner)
4 / Item Caster 4 |
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Size: |
Medium |
Height: |
5' 6" |
Weight: |
136 lbs. |
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Hair: |
Ash |
Eyes: |
Brown |
Skin: |
Swarthy |
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Age: |
30 |
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Str: |
14 (+2) |
HP: |
14 |
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Dex: |
18 (+4) |
Initiative: |
+4 |
Dex (+4) |
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Con: |
7 (-2) |
Speed: |
30 ft. |
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Int: |
21 (+5) |
AC: |
16 |
Dex (+4); |
Ring (+2) |
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Wis: |
13 (+1) |
Alignment: |
NG |
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Cha: |
16 (+3) |
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Notable Equipment: |
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Notable Skills: |
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Rings of Wizardry (1st) and Protection +2 |
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Appraise +20 |
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Broach of Shielding |
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Craft (Sculpt) +35 |
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Longbow of Distance +3 |
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Knowledge (Arcana) +15 |
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Kovan Greatsword |
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Spellcraft +15 |
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Rod of Extension |
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36 Arrows +2 (Holy/ Silver/ Cold Iron) |
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Masterwork Sculpting Tools |
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Elven Quiver |
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2 Light Healing Potions |
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Spells Usually Memorized: |
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Notable Feats: |
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7 |
1st - Charm Person; Magic Missile x 3;
Critical Strike; Shield |
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Spellcasting Prodigy |
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6 |
2nd - See Invisibility; Bear's
Endurance; Invisibility |
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Greater and Spell Focus (Enchantment) |
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6 |
3rd - Dolorous Motes; Haste; Dispel
Magic; Hesitate |
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Spell Focus (Good) |
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4 |
4th - Assay Resistance; Confusion;
Whelm, Mass |
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Craft Arms & Armor, Wand, Wondrous Items |
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Scribe Scroll |
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Notable Abilities: |
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Summon Familiar |
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Area of Mastery (Sculpture) |
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Purify, Twin, Extend Spell, Widen Spell |
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Metamagic Item |
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Energy Admixture and Substitution |
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Magical Artisan |
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Permanent Resistance |
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Anti Feats: |
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Methodical Magic |
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Frail |
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Short of Breath |
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Created Items: |
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Moonstone Owl (Darkvision and bonuses to Spot and
Listen) |
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Monkey Hand (Acts as Mage hand Spell) |
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Drinking Camel (tests liquid) |
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Gloves of the True Master (True Strike and Touch of
the Master) |
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Sawtooth Beaver (acts as Saw of Cutting) |
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Luminous Mithral Shirt (Luminous Armor and
Protection from Evil) |
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Boots of Travel (Endure Elements) |
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Cloak of Elemental Protection |
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Glasses of Perusal |
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Vest of Protection +2 |
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Wands of Lightning, Fire, Charm Person, Dimensional
Anchor, and Ray of Resurgence |
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Circlet of Enchanting Intellect (Enhances
Intelligence and Enchantment Spell DC) |
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Chisel of the Sculptor (+10 Sculpting checks) |
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Languages: |
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Common, Ebon Elven, Dwarven, Giantish, Sand Scallee,
Nipeete, Infernal, Abyssal |
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