Bugbears are well known in the kingdom. Their homeland, Borkondof, is
on the northwestern border. While some do trade in the kingdom, and
even live by the laws and customs; most are enemies.
The
only dwarves that live in the Kingdom of Yellowia are the Crystal
Dwarves, who live below the nation. They are on good terms with most of
the nobles and cities, and often trade with them. It is much more
common to see them in the winter, when the light of day is less
dominant. There are three noble Dwarven families, all of which are from
the Crystal Dwarf line.
Elves
have a long history in the Kingdom of Yellowia. Its ranger traditions
and strong followings of Treetop make it the most compatible non-elven
founded nation of Habololy.
While
the majority of the elves that call Yellowia home are jungle elves,
there are also northern elves and some drow, who are more enemies than
allies, but still present.
Although they are a distant second to humans, the elves are the second
most numerous in the nobility in the nation. There are over a dozen
noble elven families, mainly in the south.
There
are several small gnomish communities in the northern and western
cities. They are mainly crafters and merchants. There are two noble
gnomish families.
There
are no Gree living in the kingdom.
The
kingdom of Yellowia can lay claim to the largest population of
Half-elves in the world. Thousands, if not tens of thousands, of
half-elves live in the nation. They are treated as equals, in practice
and law. There are even two noble families that are predominantly
half-elven.
Just as
half-elves are treated equally under the law, so are half-orcs. There
are several hundred in the kingdom, and there are no noble families
which are dominated by the breed.
Halflings live throughout the kingdom. They are found in every city and
on many farms. Since the kingdom was founded, there has always been a
Halfling presence in it.
The
greatest numbers of Halflings live in the city of Palata, where fully a
third of the city is Halfling. There are four noble families of
Halfling, three of which live in the city of Palata.
Humans
make up the majority of the nation. There is a significant barbarian
presence in the south, where one family has even reached noble status.
There are also Umanin that live in some of the south western towns.
Two
types of Lizardfolk live openly in the Kingdom of Yellowia. The Vass
and the Gatori live in similar numbers all along the rivers and
coastline. They have a tremendous rivalry, constantly competing to see
which species is superior.
The
kingdom is happy to have them, as long as their competition does not
spill over into mass violence. In that competition, the Gatori recently
scored a major coup by having the first Lizardfolk noble appointed in
the past five years.
There
are no Nipits communities, but a several thousand live throughout the
nation, mingled in with the other races. There are no noble families of
Nipits.
The
orcs that live in the kingdom are for the most part concentrated in the
northern lands, closest to their empire. Some have traveled south to
live, and they are generally welcomed. Several Orcish families have
been granted nobility over the past four hundred years.
There
are few Sakor’akai, and no communities which are solely theirs. There
are no noble families of Sakor’akai.
None of
the other races exist in the kingdom in significant numbers.
Total Population:
10,830,000
In Cities:
5%
Endeage (57,800)
Flopest (52,000)
Palata (49,600)
Southgate (47,500)
Meldrage (44,000)
Stoppon (34,950)
Trimany (31,300)
Northguard (30,100)
Newporton (23,900)
Saint Lawrence (18,230)
Racial Breakdown:
84% human, 5% Halfling, 4% half-elf, 4%
Lizardfolk, 2% elf, 1% other)
Military Population:
250,000 army; 10,000 navy