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General Feats (A-M)

 

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Vile Feats

 

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Behind the Scenes

Habololy Main 

Vile Feats

[1] = May be taken as a Fighter feat.
[2] = This feat may be taken multiple times.  Its effects do not stack.  Each time this feat is taken, it applies to a new weapon, school of magic, etc.
[3] = This feat may be taken multiple times.  Its effects stack.
[4] = May be taken as a learned feat.
[5] = Psionic focus must be expended to use this feat.
[6] = This feat may not be taken by a character that can use psionic powers.
[7] = A character must be psionically focused to use this feat.
 
Feat Name Prerequisites Benefits Location
Abominable Form Willing Deformity  +2 bonus on Intimidation; creatures with fewer HD must make a Willpower save to avoid being shaken Elder Evils
Abyss-Bound Soul Evil Brand, Thrall to Demon Gain +2 against good spell; gain boon from your demon patron Hordes of the Abyss
Apostate Wis 15; may not have any cleric, ranger, or paladin levels Gain one-half level as bonus against divine spells Elder Evils
Beloved of Demons Caster level 6th, Knowledge (Planes) 6 ranks, Evil Brand, Power Attack Slay good or lawful creature and gain temporary hit points Exemplars of Evil
Blessing of the Godless Knowledge (religion) 6 ranks Gain warding rituals Exemplars of Evil
Blood War Conscript Evil Brand Gain +1 to attack roles against good or lawful creatures Hordes of the Abyss
Chosen of Evil Con 13+, any other vile feat Take 1 Con damage to add bonus on one attack, saving throw, or check equal to number of vile feats Elder Evils
Dark Speech Bas Willpower save +5, Int 15, Cha 15 Dark speech empowers spells and persuasion Book of Vile Darkness
Dark Whispers Dark Speech Take 1 Con damage to inspire madness in nearby creatures Elder Evils
Deformity (Clawed Hands) Willing Deformity Deal 1d6 with hands, always considered armed Book of Vile Darkness
Deformity (Eyes) Willing Deformity See invisible for 1 minute per day Book of Vile Darkness
Deformity (Face) Willing Deformity  +2 to Intimidate and +2 to Diplomacy with evil creatures Book of Vile Darkness
Deformity (Gaunt) Willing Deformity  +2 to Dexterity, Escape Artist, and Intimidate but -2 to Constitution Book of Vile Darkness
Deformity (Madness) Willing Deformity Take a -4 penalty to Willpower to gain immunity to mind-affecting spells and abilities; add 1/2 HD to one Will save Elder Evils
Deformity (Obese) Willing Deformity  +2 to Constitution, Intimidate, and poison saving throws, but -2 to Dexterity Book of Vile Darkness
Deformity (Parasite) Willing Deformity Negate Disease, poison, and similar effects Elder Evils
Deformity (Skin) Willing Deformity  +1 natural armor bonus Heroes of Horror
Deformity (Tall) Willing Deformity, medium size Gain reach of 10 feet, -1 penalty to AC Heroes of Horror
Deformity (Teeth) Willing Deformity Gain bite attack, +1 bonus on Intimidate checks Heroes of Horror
Deformity (Tongue) Willing Deformity Gain blindsight 30 feet Heroes of Horror
Demonic Conduit Evil Brand Your spells gain a +1 DC against good or lawful; gain a +2 against lawful good Hordes of the Abyss
Demonsworn Knight [1] Thrall to Demon, BAB +4 Weapon wielded treated as chaotic and evil for overcoming damage reduction, +1d6 damage to lawful outsiders Champions of Ruin
Disciple of Darkness -  +1 luck bonus to any one roll once per day Book of Vile Darkness
Enemy of Good Chosen of Evil, Evil Brand Gain +2 to save DC of you spells and spell-like abilities when used against good creatures Elder Evils
Evil Brand -  +2 Diplomacy and Intimidate on evil creatures Book of Vile Darkness
Evil Embraced Evil Brand Gain damage reduction 10/good for 1 round Champions of Ruin
Evil's Blessing Cha 13+ Add Charisma bonus to saves for 5 rounds Elder Evils
Filthy Outburst Will save +7; Dark Speech Take 1d6 Con damage to deafen opponents and make them less resistant to evil spells and abilities Elder Evils
Harvester of Souls BAB+11 Coup de Grace attack prevents target from being restored to life; gain temporary hit points (all clerics of Dedestroyt may take this feat) Elder Evils
Hellbound Knight [1] Disciple of Darkness, BAB +4 Weapon wielded treated as lawful and evil for overcoming damage reduction, +1 profane bonus on attack rolls against lawful outsiders Champions of Ruin
Hellsworn Knowledge (Planar) 9 ranks, Evil Brand, Weapon Focus Gain Extraplanar subtype and one infernal ability Exemplars of Evil
Insane Defiance Base Willpower Save +5 Take 1 Wisdom damage to deflect mid-affecting spell or ability to new target Elder Evils
Lichloved Evil Brand  +1 saving throws against mind-effecting, poison, sleep, paralysis, stunning, and disease Book of Vile Darkness
Murderous Intent BAB+9; favored enemy Favored enemy you damage must make a Willpower save to avoid being filled with dread Elder Evils
Reflective Psychosis Willing Deformity; Deformity (Madness) Become confused to gain DR 5/- Elder Evils
Sacrificial Divination Sacrificial Mastery Sacrifice creature to see future Dragon #336
Sacrificial Mastery Wis 15  +4 to Knowledge (religion) checks involving sacrifice Book of Vile Darkness
Sadistic Reward Evil Deal damage to living creature to gain +1 on saves for 1 round Drow of the Underdark
Scion of Sorrow Neutral evil Gain +1 luck bonus on an attack roll, skill check, ability check, level, or saving throw 1/day Champions of Ruin
Thrall to Demon -  +1 luck bonus to any one roll once per day Book of Vile Darkness
Tormented Knight [1] Scion of Sorrow, BAB +4 Weapon wielded treated as evil for overcoming damage reduction, successful attack deal 1d4 Cha damage to lawful or chaotic outsiders Champions of Ruin
Unspeakable Vow  -   +2 profane bonus on Intimidate checks Drow of the Underdark
Verminfriend Cha 15 make a DC20 charisma check to stop vermin from attacking for one day Book of Vile Darkness
Vile Ki Strike Wis 15, Improved Unarmed Strike All unarmed strikes deal an additional 1 point of vile damage Book of Vile Darkness
Vile Martial Strike Cha 15, Weapon Focus Damage done with a specific kind of weapon deals an additional 1 point of damage Book of Vile Darkness
Vile Natural Strike BAB +5, natural attack that deals at least 1d8 points of damage Damage done with a natural attack deals an additional 1 point of damage Book of Vile Darkness
Vow of Decadence Unspeakable Vow Control effects of drugs, +4 competency bonus on Fortitude saves against ingested poison Drow of the Underdark
Vow of Vengeance Unspeakable Vow  +2 damage, +4 on critical confirmation rolls against chosen creature Drow of the Underdark
Willing Deformity -  +2 bonus to intimidate checks Book of Vile Darkness

 

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