|
Name of the Mage |
Arcane caster level 20 |
Anyone that speaks your name other than you becomes unnerved |
Dragon #359 |
|
Natural Bond |
Animal Companion |
Add +3 to level when determining animal companion's abilities |
Complete Adventurer |
|
Natural Bully |
Intimidate 6 ranks |
Weak enemies take a -2 penalty on attacks |
Champions of Ruin |
|
Natural Leader |
Cha 13 |
+4 bonus on rally checks |
Heroes of Battle |
|
Natural Leader |
Leadership; character level 6th |
Permanent +2 to Leadership score |
Dragon #346 |
|
Natural Scavenger |
Survival 5 ranks |
+4 on Survival checks to forage, forage at normal overland speed |
Shining South |
|
Natural Spell |
Wis 13, Ability to shape change |
Cast spells while changed |
V3.5 Players Handbook |
|
Necromantic Might |
Necromantic Presence |
Undead in your presence gain +2 on attack and damage rolls |
Libris Mortis |
|
Necromantic Presence |
- |
Undead in your presence gain +4 turn resistance |
Libris Mortis |
|
Necropotent |
Proficiency with selected weapon, Weapon focus with selected weapon,
Weapon specialization with selected weapon, fighter level 4th |
+4 damage with selected weapon against undead |
Libris Mortis |
|
Negotiator |
- |
+2 on Diplomacy and Sense Motive |
V3.5 Players Handbook |
|
Nimble Bones |
Corpsecrafter |
Undead gain +4 Initiative and +10 feet/round |
Libris Mortis |
|
Nimble Deflections |
Dex 13, Perform (keyboard) 7 ranks, dodge |
Gain a +2 bonus to AC when using a two-handed weapon |
Dragon #335 |
|
Nimble Fingers |
- |
+2 on Disable Device and Open Locks |
V3.5 Players Handbook |
|
No Threat to Me |
BAB +7, Point Blank Shot, favored enemy |
Do not provoke attacks of opportunity when making ranged attacks |
Dragon #335 |
|
Nonverbal Spell |
- |
Cast spells that have verbal components without uttering verbal
components |
Planar Handbook |
|
Occult Opportunist |
Knowledge (arcana) 5 ranks, Spellcraft 5 ranks |
You may make an attack of opportunity when an opponent dismisses or
redirects an active spell; casts a swift or quickened spell; or uses
a turn or control undead attempt. Target must make a Concentration
check. |
Dragon #340 |
|
One Shot One Kill [1] |
Weapon Focus |
+4 to threatened critical roll |
Habololy Handbook |
|
Open Minded |
- |
+5 skill points |
Complete Adventurer |
|
Opportunistic Tactician [1] |
Dodge, Mobility, Combat Reflexes |
You may make a free 5 foot step after an attack of opportunity. |
Dragon #340 |
|
Overhead Thrust |
Close-Quarter Fighting, Power Attack, BAB +6 |
Make attack of opportunity on foe attacking from above |
Draconomicon |
|
Oversized Two-Weapon Fighting [1] |
Str 13, Two-Weapon Fighting |
Treat one-handed weapon in off hand as light weapon |
Complete Adventurer |
|
Overwhelming Assault |
BAB +15 |
Gain bonus against adjacent foe not attacking you |
Players Handbook II |
|
Pain Mastery |
Con 20, Toughness |
Increase your strength by 2 for each 50 points of damage taken |
Savage Species |
|
Pain Touch |
Wis 15, Stunning Fist, BAB +2 |
Stunned opponents become nauseated for 1 round |
Complete Warrior |
|
Painful Strike [4] |
Str 13; Power Attack; Sneak Attack +4d6 |
Reduce Sneak Attack by two dice to reduce target's rolls by 2 for
one minute |
Dragon #344 |
|
Paralyzing Fists |
Wis 15; Improved Unarmed Strike; Stunning Fist |
Multiple stunning fist attacks paralyze instead of stun |
Drow of the Underdark |
|
Parrying Shield |
Shield Proficiency |
Add shield bonus to touch AC |
Lords of Madness |
|
Passive Reconnoiter |
Survival 4 ranks |
Gain +3 to Listen and Spot when taking a full round action to do
those skills |
Dragon #346 |
|
Persistent Attacker |
Sneak Attack +5d6 |
Trade 4d6 sneak attack damage to allow sneak attack in the next
round |
Complete Scoundrel |
|
Persistent Spell |
Extend Spell |
Extend spell's duration to 24 hours |
Players Guide to Faerun |
|
Persuasive |
- |
+2 on Bluff and Intimidate |
V3.5 Players Handbook |
|
Petrification Immunity |
Racial bonus on saving throws against Petrification effects,
Petrification Resistance |
You are immune to Petrification |
Serpent Kingdoms |
|
Petrification Resistance |
Racial bonus on saving throws against Petrification effects |
You gain a +3 bonus on saving throws against Petrification effects |
Serpent Kingdoms |
|
Phalanx Fighting [1] |
Proficiency with heavy shield, BAB +1 |
Bonus to AC and Reflex saves while fighting in shield wall |
Complete Warrior |
|
Pin Shield |
Two-Weapon Fighting, BAB +4 |
Render opponent's shield temporarily useless |
Complete Warrior |
|
Planar Familiar [4] |
Ability to acquire a new familiar, compatible alignment, sufficient
arcane spellcaster level, Knowledge (the places) 5 ranks |
Add planar creatures to the list of available familiars |
Planar Handbook |
|
Plunging Shot |
Dex 13, Point Blank Shot |
Deal an additional 1d6 points of damage to creatures at least 30
feet below you |
Races of the Wild |
|
Point Blank Shot [1] |
- |
+1 bonus on ranged attacks and damage within 30ft. |
V3.5 Players Handbook |
|
Poison Expert [4] |
Poison Use, Craft (poisonmaking) 8 ranks |
You poisons' save DC is one higher |
Complete Scoundrel |
|
Poison Immunity |
- |
Immune to one type of poison, +1 bonus to saves versus other poisons |
Book of Vile Darkness |
|
Poison Master [4] |
Poison Use, Craft (poisonmaking) 8 ranks, Poison Expert |
Your poisons deal +1 damage per die |
Complete Scoundrel |
|
Pole Balance [1] |
- |
+4 to Bull Rush and Trip when wielding pole arm |
Dragon #331 |
|
Pole Fighter [1] |
Weapon Focus with a pole arm, Flurry of Blows |
Treat selected weapon as a monk weapon |
Dragon #331 |
|
Power Attack [1] |
Str 13 |
Trade attack bonus for damage |
V3.5 Players Handbook |
|
Power Climb |
Str 15, fly speed, average or better maneuverability |
Gain Altitude without losing speed |
Draconomicon |
|
Power Critical [1] [4] |
Weapon Focus with weapon, BAB +4 |
+4 bonus to confirm critical with one weapon |
Complete Warrior |
|
Power Dive |
Str 15, fly speed, average or better maneuverability |
Deal additional damage when making a dive attack |
Savage Species |
|
Power Lunge [1] |
BAB +3, Power Attack |
Double strength damage on charge but provoke attack of opportunity |
Ghostwalk |
|
Power Throw [1] |
Str 13, Brutal Throw, Power Attack |
Power Attack with thrown weapons |
Complete Adventurer |
|
Powerful Charge |
Medium or Larger, BAB +1 |
Extra damage when you charge |
Miniatures Handbook |
|
Practiced Spellcaster [4] |
Spellcraft 4 ranks |
Your caster level is +4 but not above your HD |
Complete Divine |
|
Precise Shot [1] |
Point Blank Shot |
No -4 penalty for shooting into melee |
V3.5 Players Handbook |
|
Precosious Apprentice |
Aracne Spellcasting ability; Intelligence or Charisma 15+ |
Get one 2nd level spell and one 2nd spell slot; DC 8 to cast spell
until caster gets 2nd level spells normally, then gain extra slot;
+2 to Spellcraft skill checks |
Complete Arcane |
|
Presence of the Mage |
Int 11, Cha 17, arcane level 18 |
Allies gain +1 bonus; enemies have -1 penalty, animals shy away from
you |
Dragon #359 |
|
Pressure Point Strike |
Dex 13, Wis 13, Knowledge (Arcana) 5 ranks, Improved Unarmed Strike,
Stunning Fist, BAB +8, ki
strike (Magic) |
Variety of stunning fist attacks |
Dragon #336 |
|
Prestigious Combination |
One level in a prestige class |
May take a 2nd relevant prestige class |
Habololy Handbook |
|
Primitive Caster |
- |
Add material components to spells to raise a spell's effective level |
Frostburn |
|
Prone Attack [1] |
Dex 15, Lightning Reflexes, BAB +2 |
Attack while prone with no penalty to stand up |
Complete Warrior |
|
Psionic Affinity |
- |
+2 to Psicraft and Use Psionic Device checks |
Expanded Psionics Handbook |
|
Psionic Hole [6] |
Con 15 |
Drain away psionic foes focus and power points |
Expanded Psionics Handbook |
|
Psionic Mastery |
Able to manifest powers or use psi-like abilities |
Take 10 on manifester level checks |
Complete Psion |
|
Psychic Refusal |
Spell Resistance; Iron Will |
SR increase by 4 against mind affecting spells |
Drow of the Underdark |
|
Pulverize Foe [1] |
Str 15, BAB +6, Proficient with melee bludgeoning weapon |
Subsequent attacks deal +1d6 points of damage |
Champions of Ruin |
|
Punch Hardened |
See description |
Subdual damage reduction +2 |
Habololy Handbook |
|
Purify Spell-Like Ability |
Any good alignment |
Add good descriptor to spell-like ability; neutral creatures take
half damage, good creatures take no damage |
Book of Exalted Deeds |
|
Pushback |
Str 17, Improved Bull Rush, Power Attack |
Push enemy back after melee attack |
Miniatures Handbook |
|
Quick Change |
Dex 15, alternate form ability |
Reduce the amount of time to change shape |
Savage Species |
|
Quick Cleave |
Str 15, Dex 13, Cleave, Power Attack |
You gain a +2 circumstance attack bonus on all cleave attacks |
Dragon #343 |
|
Quick Draw [1] |
BAB +1 |
Draw weapon as free action |
V3.5 Players Handbook |
|
Quick Reconnoiter |
Listen 5 ranks, Spot 5 ranks |
Spot and Listen as free actions, +2 on initiative checks |
Complete Adventurer |
|
Quick Recovery |
- |
Allows new saves against stun and daze |
Lords of Madness |
|
Quicken Spell-like ability |
Spell-like ability at 10th level or higher |
Use spell-like ability quickened three times per day |
V3.5 Monster Manual |
|
Radiant Flicker |
Faerie fire spell-like ability; Dazzling Fire |
Use faerie fire to grant target concealment |
Drow of the Underdark |
|
Rampaging Bull Rush |
Improved Bull Rush, ability to rage, size Large or bigger |
Knock foe prone as part of raging bull rush |
Races of Stone |
|
Ranged Disarm [1] [2] |
Dex 15, Point Blank Shot, Precise Shot, BAB +5 |
Use ranged weapon to disarm foe within 30 feet |
Complete Warrior |
|
Ranged Pin [1] |
Dex 15, Point Blank Shot, Precise Shot, BAB +5 |
Use ranged weapon to grapple foe within 30 feet |
Complete Warrior |
|
Ranged Spell Specialization [2] |
Weapon Focus (ranged spell), caster level 4th |
+2 bonus on damage rolls with ranged spells |
Complete Arcane |
|
Ranged Sunder [1] |
Str 13, Point Blank Shot, Precise Shot, Ranged Pin, BAB +5 |
Use ranged weapon to sunder foe's weapon at reduced damage penalty |
Complete Warrior |
|
Ranged Threat |
Combat Reflexes, Point Blank Shot, Precise Shot, BAB +6 |
You threaten all targets within 15 ft. with your ranged weapon |
Dragon #350 |
|
Rapid Assault |
BAB +1 |
Add 1d6 damage in first round of melee combat |
Tome of Battle |
|
Rapid Blitz |
Dex 13; Dodge; Mobility; Spring Attack; BAB +18; Bounding Assault |
Make a third attack while using your spring attack |
Players Handbook II |
|
Rapid Metabolism |
Con 13 |
Heal hit points more quickly |
Expanded Psionics Handbook |
|
Rapid Regeneration |
Regeneration ability |
Regeneration increases by 1 |
Fiendish Codex II |
|
Rapid Reload [1] |
Weapon proficiency with crossbow |
Reload crossbow more quickly |
V3.5 Players Handbook |
|
Rapid Shot [1] |
Dex 13, Point Blank Shot |
One extra ranged attack each round |
V3.5 Players Handbook |
|
Rapid Stunning [1] [3] |
Combat Reflexes, Stunning Fist, BAB +6 |
Use one additional stunning attack per round |
Complete Warrior |
|
Rapid Swimming |
Natural Swim Speed, base Fortitude save +2 |
Swim speed increases by 20 ft. |
Stormwrack |
|
Rattlesnake Strike [1] |
Wis 15, Improved Initiative, Improved Unarmed Strike, Stunning Fist |
Deal Con damage with your unarmed strike |
Sandstorm |
|
Razing Strike |
Sneak Attack, Ability to cast 3rd level spells |
Spend a spell use to gain attack and damage bonuses against undead
and constructs |
Complete Adventurer |
|
Reactive Counterspell |
Improved Counterspell, Improved Initiative |
Counterspell once per round without readying an action to do so |
Players Guide to Faerun |
|
Reactive Resistance |
Spell Resistance |
Lower spell resistance as an immediate action |
Drow of the Underdark |
|
Ready Shot |
Point Blank Shot |
Readied attack deals +3d6 damage |
Heroes of Battle |
|
Reckless Charge |
BAB +1 |
Charge gets +4 to hit, -4 to AC |
Miniatures Handbook |
|
Reckless Offense |
BAB +1 |
Take -4 AC to gain +2 to attacks |
Expanded Psionics Handbook |
|
Reciprocal Knowledge [4] |
7 ranks in two related skills with existing synergy bonus |
Increases existing synergy bonus from +2 to +5 on one specific two
skill synergy |
Alchemy and Herbalists |
|
Reinforced Wings |
Str 13, wings and a glide or fly speed |
Fly with medium armor or a medium load |
Races of the Dragon |
|
Remain Conscious |
BAB +2, Endurance, Iron Will, Toughness |
Partial actions may be taken from 0 to -10 hit points |
Oriental Adventures |
|
Resist Disease |
- |
+4 bonus to Fortitude saves against disease |
Shining South |
|
Resounding Blow [1] |
Str 13, Power Attack, Intimidate 7 ranks |
Potential cowering effect on critical hit |
Book of Exalted Deeds |
|
Reverberation |
Sonic-based attack |
Increase the DC of sonic-based attacks by 2 |
Savage Species |
|
Reversal of Fortune |
Death |
Use Cha instead of Con when gaining hp |
Kobold Quarterly #10 |
|
Ricochet |
Dex 19, Blind-Fight, Improved Precise Shot, Point Blank Shot,
Precise Shot, BAB +5 |
After a successful ranged attack with a thrown weapon, make a second
attack |
Dragon #343 |
|
Ride-By Attack [1] |
Mounted Combat |
Move before and after mounted charge |
V3.5 Players Handbook |
|
Ring the Ear |
Improved Unarmed Strike; Sneak Attack +2d6 |
Reduce Sneak Attack by one die to attempt to deafen target for one
minute |
Dragon #344 |
|
Rock Hurling |
Str 19, size Large or bigger |
Hurl rocks as a giant |
Races of Stone |
|
Roll with it |
Con 20, Toughness |
Gain damage reduction 2/- |
Savage Species |
|
Roundabout Kick |
Str 15, Improved Unarmed Strike, Power Attack |
Additional unarmed attack against opponent on which you have just
scored a critical hit |
Complete Warrior |
|
Run |
- |
Run at 5x normal speed, +4 bonus to running jumps |
V3.5 Players Handbook |
|
Sahuagin Flip [1] |
Swim speed, Dex 13+, Dodge |
Attack then withdrawal in the same round |
Stormwrack |
|
Sand Camouflage |
Sandskimmer, Hide 5 ranks |
Quickly bury yourself in sand to gain a hide bonus |
Sandstorm |
|
Sand Dancer |
Wis 13, Tumble 4 ranks |
Blind foe with thrown sand during another attack |
Sandstorm |
|
Sand Snare |
Combat Expertise, Improved Trip |
Foe is hindered in rising when knocked prone in sand |
Sandstorm |
|
Sand Spinner |
Wis 13, Tumble 8 ranks, Sand Dancer |
Blind foes in 5 foot radius with thrown sand |
Sandstorm |
|
Sandskimmer |
- |
You can ignore some difficulties of moving on sand |
Sandstorm |
|
Savvy Rogue |
Rogue level 10th |
Your rogue special abilities improve |
Complete Scoundrel |
|
Scorpion's Grasp |
Str 13, Dex 13, Improved unarmed Strike, Improved Grapple |
Begin grapple with a melee strike |
Sandstorm |
|
Scout the Path |
Survival 4 ranks |
While trailblazing, gain a +3 bonus to Survival and a +1 to Hide and
Move Silently when taking a full round action |
Dragon #346 |
|
Scramble |
Dex 15, Small size or smaller, improved evasion |
Once per day, make a reflex save to avoid a killing blow |
Savage Species |
|
Sea Legs |
1 year spent at sea |
+2 attack rolls, weapon and armor proficiency |
Habololy Handbook |
|
Second Wind |
- |
1/day gain hit points equal to your Con modifier |
Miniatures Handbook |
|
Self-Sufficient |
- |
+2 on Heal and Survival |
V3.5 Players Handbook |
|
Sense Weakness |
Int 13, Combat Expertise, Weapon Focus |
Your attacks more easily overcome damage reduction or hardness |
Draconomicon |
|
Serpent Fang |
Wis 15, Improved Unarmed Strike, Stunning Fist |
Project your Ki to deal damage 5 ft beyond your normal reach |
Sandstorm |
|
Shadow of the Afterlife |
Death |
Once per day, use you shadow as an Unseen
Servant |
Kobold Quarterly #10 |
|
Shared Fury |
Animal companion, ability to rage, Handle Animal 4 ranks |
your animal companion rages with you |
Races of the Wild |
|
Sharp-Shooting [1] |
Point Blank Shot, Precise Shot, BAB +3 |
Halve opponent's cover bonus |
Complete Warrior |
|
Shield Charge [1] |
Improved Shield Bash, BAB +3 |
Free trip attack with shield during charge |
Complete Warrior |
|
Shield Proficiency |
- |
No armor check penalty on attack rolls |
V3.5 Players Handbook |
|
Shield Slam [1] |
Improved Shield Bash, Shield Charge, BAB +6 |
Use shield to daze opponent |
Complete Warrior |
|
Shield Wall [1] |
Shield Proficiency |
Shield bonus increases by +2 when adjacent to shield wielder |
Heroes of Battle |
|
Shielded Casting |
Concentration 5 ranks, Combat Casting, Shield Proficiency |
No attacks of opportunity when you cast spells with a shield ready |
Races of Stone |
|
Shielded Manifesting |
Concentration 5 ranks, Combat Manifesting, Shield Proficiency |
No attacks of opportunity when you manifest powers with a shield
ready |
Races of Stone |
|
Shieldmate [1] |
BAB +1 |
Your shield grants bonus to adjacent allies |
Miniatures Handbook |
|
Shorten Grip [1] |
- |
May attack adjacent characters when wielding a reach pole arm |
Dragon #331 |
|
Shot on the Run [1] |
Dex 13, Point Blank Shot, Dodge, Mobility, BAB +4 |
Move before and after ranged attack |
V3.5 Players Handbook |
|
Sickening Critical [1] |
Power Critical, BAB +11 |
When you score a critical hit, the target is sickened |
Pathfinder |
|
Sidestep |
Dex 15, Tumble 8 ranks, Dodge, Mobility |
Gain 5 foot step after making an attack of opportunity |
Miniatures Handbook |
|
Sidestep Charge |
Dex 13, Dodge |
+4 bonus to AC against a charging foe |
Expanded Psionics Handbook |
|
Signature Spell |
Spell Mastery |
Spontaneously convert prepared spells into chosen spell |
Players Guide to Faerun |
|
Silver Blood |
Fortitude +2 |
Immune to Lycanthropy; any Lycanthrope that bites you must make a
save or take damage |
Champions of Valor |
|
Simple Weapon Proficiency [4] |
- |
No -4 penalty on attack rolls with simple weapons |
V3.5 Players Handbook |
|
Skewer Foe [1] |
Str 15, BAB +6, proficient with piercing melee weapon |
Subsequent attacks deal +1d6 points of damage |
Champions of Ruin |
|
Skill Focus [2] [4] |
- |
+3 bonus on checks with selected skill |
V3.5 Players Handbook |
|
Slavery Survivor |
3 years spent as slave |
Immune to intimidation, +1 to saves, +2 against fear |
Habololy Handbook |
|
Slippery Skin |
Escape Artist 9 ranks, Combat Reflexes |
Substitute escape artist check result for touch AC |
Exemplars of Evil |
|
Slow Aging |
Non-chaotic, Wis 13 |
Live 10 years longer, +2 versus time spells |
Habololy Handbook |
|
Smiting Power |
Power Attack, ability to smite |
Add Smite bonus to Bull Rush or Overrun |
Champions of Valor |
|
Snap Kick |
Improved Unarmed Strike, BAB +6 |
Make an extra attack, all at a -2 |
Tome of Battle |
|
Snatch |
Size huge or larger |
Grab creature for automatic damage or to throw |
V3.5 Monster Manual |
|
Snatch Arrows [1] |
Dex 15, Deflect Arrows, Improved Unarmed Strike |
Catch a deflected ranged attack |
V3.5 Players Handbook |
|
Snatch Trophy |
- |
Take trophy from fallen victim as free action |
Champions of Ruin |
|
Sneak Attack of Opportunity |
Combat Reflexes, Sneak Attack +3d6 |
The first attack of opportunity you make against a target in a round
adds your sneak attack damage. |
Dragon #340 |
|
Spear Master |
- |
Use a spear or short spear as a double weapon |
Dragon #330 |
|
Spectral Brawler |
Death; Improved Unarmed Attack |
Unarmed attacks have ghost touch property |
Kobold Quarterly #10 |
|
Spectral Skirmisher [1] |
BAB +6 |
Gain bonuses while invisible |
Players Handbook II |
|
Spell Focus [2] [4] |
- |
+1 bonus on save DCs against specific school of magic |
V3.5 Players Handbook |
|
Spell Girding |
- |
All dispel checks against your spells are made at a -2 penalty |
Magic of Faerun |
|
Spell Graft |
Knowledge (Arcana) 8 ranks, Craft Wondrous Item, ability to cast
spells without preparation |
By sacrificing a known spell, you may enchant a body part to cast
that spell a limited number of times per day |
Dragon #337 |
|
Spell-linked Familiar |
Arcane Caster level 9th; Familiar |
Familiar gains limited spellcasting ability |
Players Handbook II |
|
Spell Linking |
2nd level spells, any metamagic feat |
See Description |
Habololy Handbook |
|
Spell Mastery [2] [4] |
Wizard 1st level |
Can prepare some spells without spellbook |
V3.5 Players Handbook |
|
Spell Penetration |
- |
+2 bonus on caster level to defeat spell resistance |
V3.5 Players Handbook |
|
Spell Thematics |
Arcane spellcaster level 1st |
Gain +4 to Spellcraft DC to identify your spells, +1 caster level
with thematic spells |
Players Guide to Faerun |
|
Spell-Adapted |
Death by a certain spell |
Immune to the spell that killed you |
Kobold Quarterly #10 |
|
Spellcasting Prodigy |
- |
Treat primary spellcasting ability score as 2 higher for bonus
spells and save DCs. |
Players Guide to Faerun |
|
Spider Companion |
Vermin Trainer; Animal Companion |
Gain monstrous spider as a companion |
Drow of the Underdark |
|
Spinning Defense [1] |
Combat Expertise, Deflect Arrows |
+1 Dodge bonus when fighting defensively, Use deflect arrows and
number of times |
Dragon #331 |
|
Spirited Charge [1] |
Mounted Combat, Ride-By Attack |
Double damage on mounted charge |
V3.5 Players Handbook |
|
Spring Attack [1] |
Mobility, BAB +4 |
May move before and after melee attack |
V3.5 Players Handbook |
|
Spontaneous Domain |
Ability to cast 3rd level divine spells; access to two or more
domains |
Leave your domain slots open to be filled at need |
Complete Champion |
|
Staggering Critical |
Improved Critical; BAB +12 |
Critical hit slows for 1 round |
Drow of the Underdark |
|
Staggering Critical [1] |
Power Critical, BAB +13 |
When you score a critical hit, the target is staggered |
Pathfinder |
|
Staggering Strike |
BAB +6, Sneak Attack |
Limit Target to single action for one round |
Complete Adventurer |
|
Stalwart Defense |
Combat Reflexes; BAB +9; Hindering Opportunist |
Foes provoke aid another action from you when they attack allies |
Players Handbook II |
|
Stamp |
Huge size, must have feet, Trample |
Create a shock wave on a solid surface |
Savage Species |
|
Stand Still |
Str 13 |
Attack of opportunity stops foe's movement |
Expanded Psionics Handbook |
|
Steadfast Determination |
Endurance |
Use Constitution to modify Will saves |
Players Handbook II |
|
Stealthy |
- |
+2 bonus on Hide and Move Silently |
V3.5 Players Handbook |
|
Steam Magic |
Spellcraft 4 ranks |
Cast fire spells into water without spellcraft check |
Stormwrack |
|
Stitched Flesh Familiar |
Ability to acquire a new familiar, ability to cast three or more
necromancy spells |
Familiar gains undead qualities, and you can control 4 extra HD of
undead |
Libris Mortis |
|
Stone Rage |
Earth Sense, rage ability |
Gain +1 natural armor while raging |
Races of Stone |
|
Stoneback [1] |
Shield Proficiency, Tunnel Fighting |
Prevent flanks when a wall shields one side |
Races of Stone |
|
Strong Stomach |
Con 13, Endurance |
Reduce nauseated and sickened conditions by one step |
Cityscape |
|
Student of the Arts |
Cha 14, Dex 14 |
+2 bonus to all Perform checks and to one Craft or Profession check |
Rokugan |
|
Stunning Critical [1] |
Staggering Critical, BAB +17 |
When you score a critical hit, the target is stunned |
Pathfinder |
|
Stunning Fist [1] |
Dex 13, Wis 13, Improved Unarmed Strike, BAB +8 |
Stun opponent with unarmed strike |
V3.5 Players Handbook |
|
Subduing Strike [1] |
- |
No penalty when dealing nonlethal damage; sneak attack deals
nonlethal damage |
Book of Exalted Deeds |
|
Summons Extension |
A summoning spell, any metamagic feat |
Summoned creature may remain longer, costs xp and gold |
Habololy Handbook |
|
Superior Expertise [4] |
Int 13, Combat Expertise, BAB +6 |
you may subtract more than 5 from your attack |
Oriental Adventures |
|
Superior Unarmed Strike |
Improved Unarmed Strike, BAB +3 |
Deal greater unarmed damage |
Tome of Battle |
|
Supernatural Instincts |
Combat Reflexes |
Creature using a supernatural ability provokes an attack of
opportunity from you |
Fiendish Codex II |
|
Supernatural Transformation |
Innate spell-like ability |
Innate spell-like ability becomes a supernatural ability |
Savage Species |
|
Supremely Confident |
Perform (act) 7 ranks |
Use perform instead of intimidate to demoralize |
Dragon #335 |
|
Surprising Riposte [4] |
Int 13; Combat Expertise; Improved Feint |
Feinted target that takes damage becomes flat-footed |
Drow of the Underdark |
|
Swarmfighting |
Small size, Dex 13, BAB +1 |
Occupy same space as other swarmfighting ally, gain +1 morale bonus
per ally (up to Dex bonus) |
Complete Warrior |
|
Sweeping Trip [4] |
Improved Trip |
If you trip an opponent, you may make another trip attempt instead
of the attack on the tripped opponent |
Dragon #343 |
|
Swift Tumbler |
Tumble 7 ranks |
Tumble at 1/2 speed +10 ft |
Cityscape |
|
Swim-By Attack |
Swim speed |
Attack as you swim past your opponent |
Stormwrack |
|
Swing-By Attack |
Climb 1 rank, Use Rope 1 rank, Dexterity 15+, BAB +1 |
When swinging from a rope and making a charge attack, you may move
again after the attack |
Spiros Black |
|
Tactical Advantage |
BAB +3, favored enemy |
Add favored enemy bonus to trip, bull rush, and disarm checks |
Dragon #335 |
|
Tactile Trapsmith |
- |
Add Dex modifier rather than Int to Disable Device and Search checks |
Complete Adventurer |
|
Technology [4] |
Int 10, 1st level or 2 years spent in the presence of technology |
Do not suffer penalty when using clickers |
Habololy Handbook |
|
Telling Blow |
Sneak Attack |
Gain sneak attack damage on critical strikes |
Players Handbook II |
|
Terrifying Warrior [4] |
Str 13, Cleave, Power Attack, BAB +3 |
Opponents that see you Cleave and drop a target must roll check s
versus fear |
Dragon #343 |
|
Theurgic Bond |
Ability to gain a familiar, ability to gain an animal companion |
Combine class levels for purposes of gaining an animal companion or
familiar |
Dragon #325 |
|
Theurgic Mount |
Ability to gain a paladin special mount, ability to cast arcane
spells |
Combine class levels for purposes of determining your holy mounts
abilities |
Dragon #325 |
|
Theurgic Specialist [4] |
Specialist wizard 3rd level, and other spellcasting class |
Combine class levels for casting level of spells in your specialty
school |
Dragon #325 |
|
Tiring Critical [1] |
Power Critical, BAB +13 |
When you score a critical hit, the target is fatigued |
Pathfinder |
|
Throat Punch |
Improved Unarmed Strike, Sneak Attack +3d6 |
Trade 3d6 sneak attack damage to hinder target's speech for 3 rounds |
Complete Scoundrel |
|
Throw Anything |
Dex 15, Proficiency with weapon, BAB +2 |
Throw melee weapon with no penalty |
Complete Warrior |
|
Thunderclap |
Str 30, Improved Unarmed Strike, Power Attack |
Create cone of sound to deal damage |
Savage Species |
|
Tomb-Born Fortitude |
Nongood, Tomb-Tainted Soul |
25% critical resistance, no massive damage risk |
Libris Mortis |
|
Tomb-Born Resilience |
Nongood, Tomb-Tainted Soul |
+2 on saves versus mental influence, poison, disease |
Libris Mortis |
|
Tomb-Born Vitality |
Nongood, Tomb-Tainted Soul |
Forego sleep, immune to magic sleep effects |
Libris Mortis |
|
Tomb-Tainted Soul |
Nongood |
Heal with negative energy as undead creature |
Libris Mortis |
|
Toothed Blow |
Str 13+, Improved Unarmed Strike |
Your unarmed strikes ignore the usual underwater penalties |
Stormwrack |
|
Touch of Benevolence |
evil |
50% chance to ignore any effect that targets or damages evil
creatures |
Champions of Ruin |
|
Touch Spell Specialization [2] |
Weapon Focus (touch spell), caster level 4th |
+2 bonus on damage rolls with touch spells |
Complete Arcane |
|
Toughness [3] |
- |
+3 Hit Points |
V3.5 Players Handbook |
|
Tower Shield Proficiency |
Shield Proficiency |
No armor check penalty on attack rolls |
V3.5 Players Handbook |
|
Track |
- |
Use survival skill to track |
V3.5 Players Handbook |
|
Trample [1] |
Mounted Combat |
Target cannot avoid mounted overrun |
V3.5 Players Handbook |
|
Trophy Collector |
Craft (Taxidermy) 6 ranks |
Gain bonuses from trophies you create and wear |
Players Handbook II |
|
Tumbling Feint [1] |
Bluff 4 ranks; Tumble 4 ranks |
+5 on feint attempt after successful tumble |
Players Handbook II |
|
Tunnel Fighting [1] |
BAB +1 |
No penalties on attacks or to AC when squeezing |
Races of Stone |
|
Tunnel Riding [1] |
Mounted Combat, Tunnel Fighting |
You and your mount take no penalties on attacks or to AC when
squeezing |
Races of Stone |
|
Twin Spell |
Any other metamagic feat |
Spell takes effect twice on target or area |
Players Guide to Faerun |
|
Twist the Knife |
Sneak Attack +2d6, Improved Critical (melee weapon) |
Forego critical damage to impose a penalty on foe's attacks, damage,
saves, and checks |
Exemplars of Evil |
|
Two-Weapon Attack of Opportunity [1] |
Dex 17, Combat Reflexes, Two-Weapon Fighting |
You may attack once with each weapon during an attack of opportunity |
Dragon #340 |
|
Two-Weapon Defense [1] |
Two-Weapon Fighting |
Off-hand weapon grants +1 shield bonus to AC |
V3.5 Players Handbook |
|
Two-Weapon Fighting [1] |
Dex 15 |
Reduce two-weapon fighting penalties by 2 |
V3.5 Players Handbook |
|
Two-weapon Pounce [1] |
Dex 15; Two-Weapon Fighting; BAB +6 |
Attack with both weapons while charging |
Players Handbook II |
|
Two-weapon Rend [1] |
Dex 15; Two-Weapon Fighting; BAB +11 |
Gain damage bonus if you hit with both weapons |
Players Handbook II |
|
Unbalancing Strike |
Improved Unarmed Strike, BAB +4, Stunning Fist, Wis 15 |
Strike can knock opponent off balance |
Oriental Adventures |
|
Uncanny Forethought [4] |
Int 17+, Spell Mastery |
Reserve slots to cast Spell Mastery spells |
Exemplars of Evil |
|
Uncanny Scent |
Scent ability, Improved Scent |
Pinpoint location by scent within 20 feet |
Savage Species |
|
Undead Leadership |
Character level 6th, nongood, Knowledge (religion) 1 rank |
|