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Campaign Logs Main
Characters
Events (season 1: 1-11)
Events (season 2: 12-22)
Events
(season 3: 23-27)
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Campaign Events
Session 23: Knot a Funny Gathering (7/8/785 to 9/8/785)
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In the
quiet town of North Palumbton, Koth and Malek are slowly
building their town and protecting it and others.
With the return of Korda and Acyll, they now consider
other activities that the two of them alone would have
difficulty accomplishing.
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One day,
they are alerted to the presence of a creature on the
outskirts of town. They go to investigate and find
a bugbear hiding. He says that his name is Knot,
and Koth vaguely remembers him from years ago.
Knot tells them he is on a mission to find Rhyssh, to
which they sadly respond that Rhyssh is dead, likely
killed by the huntsman Scain. They invite Knot to
stay a while and he agrees, although he is so large they
have trouble finding a place for him.
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A day
later, Anders, a barbarian that arrived more than a year
ago to study with Malek, alerts them that another man is
approaching. He is running along the coast from
the east. This time, five go to investigate the
man. They confront him and he says that his name
is Lyl. After a minute, they have him come in the
town to rest and meet to talk with him later. Lyl
tells them he is a storyteller of the barbarians and
that he has left them after they abandoned Dedestroyt in
favor of Loomashyn. He heard of Koth's victory
against the raiding barbarians not too long ago.
He had heard of Koth's heroics and was impressed.
Although he does not want to betray his people, they
must be shown that this new path is wrong.
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Session 24:
Knot Avoiding Any Fight (9/8/785 to 20/8/785)
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Arapnianian sets off to collect information from the
Guardians about Loomashyn. Kayla heads out to the
other towns to collect volunteers. They begin to
move the townsfolk to safety outside of the town towards
the mountain. Koth and Acyll direct the
construction of defenses.
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Knot,
while scouting for spies, finds one. A human
watching from the mountain side. He approaches the
man, and after an exchange of words, Knot retreats and
then turns to charge. The man hurts Knot, but in
one mighty leaping swing, Knot kills the man. As
Knot is returning to the town the next day, he almost
falls into a hydra's pit. A fire breathing hydra
that he escapes. Reaching the town, he tells the
others what he found and leads them there. Koth
remains in the town. They track it down, lead by
Knot. Malek summons an elemental to smash the
hydra. Knot fires arrows at it. Acyll
charges, but is caught in its jaws, yet still manages to
kill one head. Korda sneaks up and drops down,
breaking the beasts spine and killing it. They
spend time dragging the useful parts back to town.
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Malek and
Korda go to investigate the town two days by sea away at
which Lyl says the barbarians will stop before
attacking. They discover little information.
Several days later, Arapnianian arrives with information
about Loomashyn and his clerics. Later that day,
Kayla arrives with men from the five other towns to help
fight the barbarians.
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The group
waits for word the the barbarians have arrived up the
coast, when they hear of their arrival, they set out to
catch them several miles from the town. Koth, Lyl,
Korda, Knot, Malek, and Acyll go atop magic mounts.
When they see the ships, Malek sets forth with him plan.
He summons creatures which will try to sink the ships
and also will chew up anyone who is removed from a ship
by Malek and gravity field. Before he sets the
plan in motion, Acyll sees a lump in the plains not far
from them. He goes to investigate and finds a
Bulette. The creature is calm until Knot sees it
and charges it. Knot gets mauled for his action.
Acyll attacks, hurting it. Korda comes flying in
and knocks the creature to its back. That allows
Knot to finish it off. Malek is then free to
orchestrate his plan. It works well, sinking two
ships, killing nearly 80 barbarians, and forcing them to
abandon one ship. None of the ships crewed by the
faithful of Loomashyn are damaged.
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The group
takes control of the remaining seaworthy ship and rows
and sails it to North Palumbton. Once there, they
find the Ward has arrived to help.
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Session 25:
Knot Your Typical Way to Defeat a Rager (20/8/785 to 26/8/785)
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For a day, the group discusses the next step. They
finally agree to try and put on a display of dominance
to scare the barbarians. They will raise the two
sunken ships, have them dragged on land within sight of
the barbarian village and burned. While Malek
summons creatures to do this over five days, Knot
travels with the leader of the men from Ettinwatch,
named Tay, to that town. He looks to have a suit
of armor or two made from the hydra hide.
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By the time Knot returns, the ships are almost in
position. He travels out there with Koth and Korda.
Acyll remains in North Palumbton with Lyl to protect the
town. The townsfolk have returned after staying on
the mountain for safety for a week.
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After night falls, they drag the ships from the sea with
the help of two large earth elementals. They light
the ships ablaze. Koth shouts out over the mile
with the help of a blessing. He calls out the
leader of the barbarians, who comes out with hundreds of
curious and scared barbarians. They move to within
half a mile. Neal shouts his defiance. The
earth elementals are dismissed by magic and then a
massive ooze appears between the group and Neal.
Korda and Knot sneak towards the mob. Malek begins
to summon elementals, elephants, and later archons.
Koth begins to bless himself and move towards Neal.
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The ooze is forced to fight Malek's summons.
Undead come out of the sea and Malek sends the archons
to them. As the sides near each other, Knot is
able to find the smell of the Bloated, who the group
believed must be near. He flushes the Wug out into
the open. For his trouble, Knot is attacked and
turned into an ooze. Korda charges the mob alone.
Koth charges the bloated. Malek is dazed and his
archons dismissed by the Bloated.
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The forces all clash. Korda holds off the mob.
Koth smashes the Bloated. Neal reaches Koth and
attacks. Malek summons more archons and unleashes
lightning on their foes. As Koth forces the
Bloated to slime away, Neal attacks Koth. The
undead and the mob reach the melee and everyone is
engaged. Korda kicks Neal viciously with a flying
attack and the barbarian begins to rage furiously,
feeling no pain. The massive ooze swallows up Korda.
Koth is forced to withdraw and he is surrounded by
archons to protect him. Knot, now an ooze, latches
on to Neal, preventing him from charging Koth.
Korda pounds his way from the inside out of the ooze,
forcing it to pop and destroying it. Malek then
reverses the gravity of the entire area, preventing
everyone from acting as they float helplessly.
After a minute, but not before a strange green flame
engulfs his hand, Neal stops raging and dies.
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Session 26:
Knot Another Day as an Ooze (26/8/785 to 5/9/785)
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The barbarian mobs flees. The undead ooze puppets
retreat to the sea, or are destroyed. Five of the
barbarian remain and ask to speak with Koth. The
leader of the men speaks with Koth and tells him he
needs to defeat Neal, who will return again with the
help of the Bloated. The group plans to stop Neal
from returning, but have no spells or blessing that can
do that. The decide to return to North Palumbton,
and Skaarl, the leader of the five and a follower of
Tyrogatore, goes with them. It takes several days,
as Ooze Knot slows them down. As they travel home,
the body of Neal begins to dissolve into an ooze.
Koth tries to break the enchantment on Knot, but can't.
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Once back in town, they tell Acyll what happened and
begin to plan. They talk to Ward, Anders, Lyl, and
Kayla about people in the land that can help.
There are no clerics of Dedestroyt that can help with
the dead Neal. Malek teleports Knot to the Temple
of the Plains, in hopes that a cleric there can break
the enchantment. Once there, Knot falls under the
sway of the Bloated and attacks Evan. Malek is
forced to trap the ooze Knot until the clerics find and
drive off the Bloated. Despite there being 40
clerics there, none are able to do it. Henry
finally suggests calling upon an ally from Arbuckle.
She arrives late that day. A Trueheart by the name
of Lauren, she speaks and tells tails as she tries to
break the enchantment. After two hours, Knot is
returned to his natural form. They return to North
Palumbton.
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Back at town, they continue the planning. The ask
Anders about the Bloated's locations, and he confirms
that he is in the barbarian town of Ongong. Lyl
tells them of the town and of Herngor, the leader of the
barbarians here. Skaarl demands that Koth go and
defeat Neal in front of Herngor, using no tricks,
honorably. As the others debate,
Skaarl gets frustrated and leaves. The group
finally decides to travel to Ongond and confront Neal
and the Bloated. They travel by Phantom Steed and
it takes only just over a day. In the morning,
they locate the Bloated in the town, thanks to Anders.
Acyll, Malek, Anders, and Knot get closer while
invisible and using Knots to track the scent to the
exact house. Koth, Lyl, and Korda wait outside for
a signal. Acyll throws the door open and announces
his presence. The Bloated sits in a pond,
confused, a glowing oozing eye hanging above him in the
room. Malek summons an elemental, which cannot
enter. Knot tries to push down a wall. Malek
dispels the protection in the house and the elemental
collapses it. The Bloated is gone.
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Seeing the house collapse, The other walk into town.
Lyl announces their presence and challenges Neal to face
Koth.
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Session 27:
Knot a Battle for the Light Hearted (5/9/785)
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Koth, Lyl, and Korda walk through the town as the folk
gather and watch. In the town square, Lyl calls
out challenges to Neal. Acyll joins them and Malek
flies overhead. Knot waits in hiding. THe
group heads south towards the Pit, the shrine of
Dedestroyt. Once there, they take up positions in
front of the pit. Malek spies a group gathering on
the other side of the town and watches. He sees
Neal and a horse of hundreds of barbarians. He
follows them. Once they start to run towards the
others, he flies to warn them and prepare.
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Koth moves himself and the others to the far side of the
pit. There they prepare and wait. The cleric
of Dedestroyt is in the pit and calls out a blessing and
offer of help. When Neal, who is blessed with many
things by Loomashyn, rushes out of the town with his
men, Malek summons a great illusion of Dedestroyt and
tries to frighten them. As well, he tries to
dispel Neal. Knot launches arrows at the
barbarians. When the horse gets close, Acyll
charges in a lays waste to an area of men. Korda
and Knot wait for the rush and begin to pummel and cut
down barbarians. Neal and Koth lock into a fight
to the death.
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Koth soon begins to lose the fight and steps out,
walking on air over the pit. Neal moves towards
Acyll. Malek waits no more and begins to summon.
Great glowing bears, scaled elephants, and elementals.
A long armed dinosaur grabs up Neal. When Neal
escapes, an elemental knocks him into the pit, but not
far. The horse tries to drag down Knot and Korda,
but they fight valiantly and fend them off. Lyl
fights them as well, looking for men he knows are vile.
Koth leaps into the pit and knocks Neal down farther.
Neal calls upon Loomashyn to heal him. The
elemental knocks Neal down farther. The cleric of
Dedestroyt begins to pray. Koth attacks again
delivering a horrible blow to Neal, but still Neal
stands. Raging and furious, Neal attacks Koth,
nearly killing him. The elementals knock him down
farther. Lyl shouts a spell at Neal, knocking him
yet farther down. At the bottom, an elf with a
great sword appear through a gate. It is Vistani
Fell, he has been called by the cleric to claim the
thrice raised cultist Neal. Knocked down one more
time, Neal and Vistani and face to face. The epic
fight between two unkillable beings begins. But
the stalker is too much and in the end a simple touch of
death kills Neal once and for all.
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Malek quickly gathers the others and teleports back to
North Liberties.
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