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Campaign Logs Main
Characters
Events (season 1: 1-16)
Events (season 2: 17-25)
Events (season 3: 26-35)
Events (season
4: 36-37)
Events
(season 5: 38-45)
Events
(season 6: 46-56)
Events
(season 7: 57-66)
NPC's |
Campaign Events
Session 38: (Future Icefia 999)
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Appearing in what
look like the ruins of the bardic college of Icefia, Asinjin, Isaac,
Parker, Ari, and Asterix are disoriented. The landscape is
very different, the moon is cracked. Parker reads the letter
they were given. Upon opening the letter, another letter
appears, this one has the seal of the guardians. The letters
say the the group has been taken to the year 999, right before the
end. Russell, the chronomancer, has been trapped and can
no longer help the group. The medallions the group has are the
only way back, other than escaping to the upper planes. The
letters say that there is nothing the group can do to change the
future, but they must find Luther, Rathos, Arian, and the princess
of Yellowia and determine what caused the future situation. |
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They speak with a
one-legged Horarian man and his family who confronts them and learn
about the future. The go into the city, now called Sacrifice,
and learn more. The guards, called Mooncoats, confront the
group and then follow them. The temple of Tfop does not
believe Ari. The group ends up at the nicest inn in the city
where the bartender, a dwarven wizard, gives them more information
about the future. The cult of Nilah'Anor has freed Amat and
allied with Sutyr and Vishtoo. They have killed or trapped
many of the deities, banished the Oldest Orc, and reduced other in
power. Most of the races and nations are gone. |
Session 39: (Future Icefia 999)
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The group spends some
time talking with Strakus, learning more about the future. He
tells that that a man named Thadyus will be able to help them.
That man arrives a few hours later and tells them more information.
The Mooncoats arrive and force the group to remain in the cellar for
the night hiding. While there, they determine that they need
to get to the castle, where one of the people there looking for, and
the only one whose location they are certain of, is being kept.
To do that, they need to speak with a man named Garland, the last
Captain of the Knights of the White Sword. The next day,
Thadyus leads them out to find information. |
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In the city, they go
to Goodluck and Goodgear, where they find a man and a dwarf (these
two turn out to be the son of Vega and Mouser in disguise).
They tell the group that Garland will be in the city soon. The
also tell Ari he needs a ring of Nondetection. The group goes
to a shop, run by a now liche Sisero, and trades mithral for the
ring. Returning to the first shop, they learn more information
and head to a inn where Garland will be soon. |
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The inn is a place
liked by Mooncoats. When the group gets there, they sit and
wait, hoping Garland will arrive. He does, in disguise.
Asinjin goes to another room to cast a spell. As soon as he
leaves, a group of Mooncoats and others arrive and accuse Garland
and his contact, another Mooncoat. A fight breaks out.
The group fights them to a standstill until other arrive.
These others are apparently also from the past and help everyone
escape the inn. |
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Everyone makes there
way to Good Gear and Good Luck for the night. |
Session 40: (Future Icefia 999)
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After spending the
night at the shop planning and talking, the group decides that they
will go to the castle and rescue Rathos the next day. During
their discussions, Asinjin comes into conflict with many of them
over his views about the future. It is settled that they will
have to agree to disagree about time travel. |
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The plan the next
morning is to use tunnels to get into the castle, where Jonas has
allies that can make their entrance easier. The group uses
disguises and casts spells to prepare. Once inside, they split
into two groups, each looking for Rathos in a different part of the
castle. Jonas goes with the group that consists of Asinjin,
Ari, Parker, Thadyus, Isaac, and Jarius. They easily make
their may towards the Armory, which is next to a place where Rathos
may be held. They decide to go into the armory to cause a
distraction. They are also looking for a horn for Thadyus. |
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Asinjin turns
invisible and magically opens the door. Jonas pushes the guard
inside and Ari kills him. They make it through a mechanical
lock thanks to Jonas' key. The armory is boxed up and looks
ready to be moved. They search for a guard inside. They
hear a thump and find an unconscious guard and tracks telling them
Jonas left through a secret door. They lose contact with Maria
through telepathy. They find the horn and load a floating disc
with crates. |
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When they leave, they
find Robin, who tells them the other group is in the castle throne
room killing Mooncoats. Thadyus suggests they leave, but the
others see a need to get Rathos. They make it to the throne
room in time to see the others fighting what appears to be Dresta
herself. Jonas is dead. A moment later, the others,
including Garland and Rathos, disappear. Robin is left is the
group in the future. Dresta screams and knocks out Thadyus,
Jarius, and Isaac. |
Session 41: (Future Icefia 999)
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The group exits the
castle amid chaos and runs into Desault and the Dresta member of the
Troika. Ari is knocked out by Desault, but not after nearly
killing him with his blades. Parker and Robin try to aid the
fight. The member of the Troika magically attacks Asinjin, to
little avail. Asinjin destroys Desault and hurts the member of
the Troika, who then flees. |
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The paralyzed members
of the group along with Ari recover. They head into the tunnel
they entered through. In the tunnel, they are forced to
dismiss the disc that carries the crates and remove all of the items
from the crates because of the confines. They finally reach
Goodluck and Goodgear. |
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Itsawara (Mouser), is
forced to put Robin to sleep, because he says she should not be
here. Time has been changed he says, due to the clock raven
held by the other group. After some debate, another letter
arrives from Russell. It says that he is waiting for them at
the Guardian temple and that he has placed a teleport beacon in
Degala. The group decides that it will go there, but they
cannot teleport or travel physically, so they need to go into the
city to acquire the spells and equipment they need for the trip. |
Session 42: (Future Icefia 999)
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In the city, the
group visits several shops. They learn information from each
one. They meet a gnomish tinker they knew in the past, a very
old dwarf, and Acyll, whom Parker knew and who is know a pseudo
waywatcher and weapon smith. Thadyus gets a new firearm.
They buy scrolls, spellbooks pages, and get the dwarf to cast a
teleportation circle. The visits take two days. They
learn the Mooncoats are out in full force and that Desault has been
resurrected. |
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After teleporting to
Degalas, with Acyll, Robin, Isaac, Jarius, and VJ, the group begins
their walk to the guardian vale. Several days of travel prove
thankfully uneventful. They reach they vale prepare for the
descent and likely fight with the guardian of the vale. It
takes only minutes for the creature to emerge and attack. |
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The creature breaths
fire and ice on the group. Those that are capable attack:
Acyll, Thadyus, Ari, Parker. Asinjin prepares and Isaac sings.
Acyll gets tossed away and charges back. Ari gets clawed and
bitten. The creatures is hurt from all angels. Asinjin
unleashes a mighty blast of lightning and acid. The creature
retreats and the group rushes towards the mist that protects the
temple. They reach the mist and enter. Parker is hurt by
the mist, but everyone else is fine. |
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Once inside, they
encounter a group guarding the path. |
Session 43: (Future Icefia 999)
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In side the valley,
the group speaks for several days with the guardians and others.
They learn of the events that lead up to the current future.
They have their lifelines 'severed' by Russell so that they can
travel to the past and not meet a paradox. In the end, they
find out that they must find Arion and Lira and take them to the
past. Once there, they must stop the gate to the Abyss from
being opened and Dagon coming through. They also learn of an
alien artifact that they will attempt to keep out of the hands of
Dresta. |
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They leave the
valley, with VJ and Jarius in tow. They reach Fallingleaf,
where they hope to find Arion and Lira. They find Lira, and
learn that Arion is not there. Luther visits Fallingleaf
sometimes. On the first night, Lira tells them that they must
escape. |
Session 44: (Future Icefia 999)
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That night, they
escape. |
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They make their way
to Foresthall, where they believe Arion is. When they get
there, they soon find him being held by Souric and Desault.
There are also 24 more mooncoats. After a few moments of
parley, the fight begins. The group is surrounded by mooncoats
and Desault. The fight is at a standstill until the ground
gives way and a massive Doggeden Tinker golem arrives. It
engages both sides. Liera can do nothing. Luther arrives
and helps kill mooncoats. Isaac sings to aid everyone.
The mooncoats are killed or driven off by Asinjin and Parker.
The golem is damaged after Thadyus gets inside and kills some of the
gnomes operating it. Desault is driven back by Ari.
Souric holds Arion. The combatants reach an impasse. |
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Souric demands that
the group take him with them or he will not give them Arion. |
Session 45: (Future Icefia 999 back to the present)
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After a great deal of
debate, the group agrees to take Souric and Desault back to the
past. As the group activates their items and goes, they are
disoriented and see a great skull-like face warning them they will
never succeed. They awaken at a goblin's home, all resting. |
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After
talking to the goblin and a bugbear, they discover that
they all made it and that they are in a time a few
months after they left. Desault did not survive
the trip, as they expected. They later discover
that Souric did survive the trip and was rescued by
agents of a shadowy cult looking to control knowledge. |
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The group
makes it back to Phiam. There, they find their
friends, including some people they had met in the
future, at the estate they had been given after
defeating the cult. They have been fighting off
the group's enemy's while they have been gone, including
demons. Those that remained at the mansion include
Sunjata and Vega Junior. Robin is also there,
although her memory is blurry. |
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The group
sets off to spend some of their coin. Asinjin
crafts a stone golem to guard the mansion. Thadyus
sets about learning the ways of the past which he is
unfamiliar with. Parker makes contact with many of
his former associates. |
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The group
meets with the leaders of the guardian temple.
They indicate to the group that they are planning a
possible coup against the king of Icefia. Russell,
who sent them to the future, remains in a coma.
The demons are being sought out by the temple, and they
now know not to kill them, but rather capture them. |
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