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Campaign Logs Main
Characters
Events (season 1: 1-11)
Events (season 2:
12-22)
Events (season 3:
23-33)
Events
(season 4: 34-44)
Events (season 5: 45-55)
Events (season 6: 56-67)
NPCs |
Campaign Events
Season 1
Session 1: The First Apprentice (10 Trest 779 to 13 Trest 779)
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Having gathered new
friends to fight the agents of the Day Turned Dark, Daane tells them
that they must search an estate near the edge of Port Springs.
It was home to a wizard named Allar, who he and Keldaan and others
killed a few months ago. The wizard was a member of the Day
Turned Dark. |
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For'Jeck, Daane,
Keldaan, and Montaron go to the house and look around. |
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At the house, they
are attacked by a were-bat. Daane and Keldaan notice the
creature is familiar and determine that it is one of Allar's
appretices. They are able to kill the apprentice and leave the
house. |
Session 2: The First Arrest (13 Trest 779 to 15 Trest 779)
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After a day of rest,
the group returns to the estate. Before they can get there,
Daane is arrested for trespassing. Someone had seen and
recognized him the night before on Allar's estate. The others
go back to the estate, accompanied by Vega and Mathias. They
find another entrance, this one leads into the basement. While
entering, they are trapped in the entrance hall. They solve
the riddle that opens the door ahead just in time before they are
buried alive. |
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In the basement, they
discover several rooms, each with the name of three apprentices. |
Session 3:
A Wizard's Cellar is Called a Dungeon (15 Trest 779 to 17 Trest 779)
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They group continues
to investigate the basement, spending a night in the massive
underground labyrinth. They discover a summoning room and a
hook horror which is trapped and has had in feet removed. The
horror is trapped behind a pit and appears to be in bad shape. |
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They are then
attacked by the second apprentice, this one is a were-rat.
They are losing the fight until For'Jeck decides to unleash the hook
horror. The creature attacks one of its captures, the
were-rat, and kills it. For'Jeck names the creature Bender. |
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They leave and return
the next day to search further with the newly released Daane. |
Session
4: Dangerous Pets (17 Trest 779 to 19 Trest 779)
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The group comes across the name of a dwarf who
they know to have been kidnapped not long ago. He is nowhere
in the estate. |
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The group is then attacked by the last
apprentice, a were-wolf, and his wolf minions. Once again with
Bender's help they claim victory. They do not kill the last
apprentice, Ettude, who escapes into the mountains. |
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While still in the basement, they discover a
room with barrels of beer and some coin. When they go to
collect the coin, they are attacked by a giant snake, which kills
Vega. The group quickly leaves and has to use all that they
found in the basement to pay for Vega to be brought back to life. |
Session
5: The Search is On (19 Trest 779 to 21 Trest 779)
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The group searches
the city for the dwarf named Thaggar. |
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The search takes them
to the docks and an inn named Matnard's Hook. While asking
questions at the inn, the group is assaulted by some sailors.
A friend of Daane's, a dwarven bard named Thoma steps in and helps
them. The fight is finally ended when the Dock Warden, a
Sledgehammer dwarf and constable stops the fight. |
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The next day, the
group returns to Maynard's Hook to search around more. Vega
finds a hidden room that appears to hold prisoners in the basement.
The group goes to investigate the basement when they set off an
arcane trap. Giant animated ants begin to step out of two
guardian statues in the room. The group flees and tries to
fight them off. Once again, the Dock Warden arrives to help
them and defeat the creatures. |
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They find out that he
will be transferred to a ship and taken from Port Springs. |
Session
6: The Trial is On (21 Trest 779 to 23 Trest 779)
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They find Thaggar and
begin to ask him what has happened. Thaggar stays at Mathias'
home. |
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The rest of the group
is arrested for trespassing and other crimes at Maynard's Hookthat
night by the Constable Chief Dargoo. Two days later they are
tried by Judge Cromnar Mountainmagic in a trial that the chief
constable deems unfair. As they are being lead off, Mathias
and Dargoo tell them that help will come. |
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The group is sent to
the prison, which is a week's walk north. This is odd, since
their sentence is a short one. Also strange is that For'Jeck
is not sent north with them. |
Session
7: A Shortened Sentence (24 Trest 779 to 2 Huenti 779)
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On the road north, a
rock slide knocks the group off the path and away from the hundred
or so other prisoners and guards. The rock slide is so
precise, that none could believe it was anything but magic. |
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Vega, Daane,
Montaron, and Keldaan decide to continue north as they believe the
prison is closer than Port Springs and they have little to survive
on in the wilderness. While walking, they are attacked by a
shadow panther. It knocks out both Daane and Montaron.
Vega and Keldaan fight it off from atop a large boulder until it
retreats. The groups now rushes north and reaches the prison. |
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Once there, they
explain their situation to Kort Onlyeye and Ponmot Stonespell, a
frost giant and cleric of Han~Sui who act as the wardens. They
do not believe the group until a dwarf tries to kill them on night.
From then on, Kort and Ponmot put them in protective custody.
After a month, they are sent back to Port Springs. |
Session 8: The Pale Beards (28 Kiusta 779 to 30 Kiusta 779)
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When they return to
Port Springs, Thaggar is gone. They are approached by a city
representative named Koddan. He tells them that he knows of
Allar's organization, which is called the Day Turned Dark. He
also says that he knows of a group that is allied to them called the
Pale Beards. Koddan suggests that they find and talk to some
Pale Beards. |
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With Vega leading,
the group goes to find some Pale Beards, who they learn are a guild
of thieves and the like. They are able to subdue and
interrogate a few, but learn nothing of the Day Turned Dark or Allar. |
Session 9: The First Bounty (1 Leenot 779 to 3 Leenot
779)
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While at Mathias'
home discussing what has happened, they group is attacked by a Pale
Beard assassin, known as a Shaver. The group fights the shaver
and his associates to a draw. Vega and the shaver talk and the
group learns that the Pale Beards don't like the Day Turned Dark.
Whoever sent them after the Pale Beards has a different agenda then
believed. The Shaver also tells them that Daane has a bounty
on his head. |
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The next day, as the
group begins to piece things together, they are attacked by a bounty
hunter, a Horarian monk. They are able to defeat him, and
interrogate him. His name is Ca'mashi and he is a sailor
aboard the Three Ways Home. He tells them it was a
dwarven carpenter that came to his ship and told the captain of the
bounty. Vega tells Ca'mashi that they will not turn him into
the constables if he helps them. Ca'mashi agrees. |
Session
10: A Time for Politics (3 Leenot 779 to 13 Leenot
779)
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The group goes to
their ally the Dock Warden and enlist him to help find the ship
which takes the dwarves away from Port Springs. |
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Meanwhile, Mathias
begins to investigate the representative Koddan. |
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The Vega spends time
with the Shaver to determine who their allies and enemies are and
where they can go next. |
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After a week, the
group finds out that Ca'mashi's ship is the one that has been
transporting the dwarves kidnapped by the Day Turned Dark. |
Session
11: The First Bad Plan (14 Leenot 779 to 15 Leenot
779)
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Having discovered the
ship which is taking the kidnapped dwarves away from Port Springs,
Daane and the other decide to investigate the ship. |
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They make a plan in
which For'Jeck will create a distraction with the Dock Warden.
Mathias can't get involved, so he goes home. The others will
sneak on and look around. The distraction works and Daane,
Keldaan, Ca'mashi, Vega, and Montaron get aboard. While on the
ship, they discover the destinations for the ship and where they
keep the captives. |
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Below deck, Ca'Mashi
leads them to the captains room. It is not the right room, but
is trapped with a tentacles spell. An alarm is sounded and the
fight begins. The group is trapped below decks, with only Vega
able to sneak off the ship. Montaron and Vega are captured
after being knocked out. Keldaan and Ca'Mashi are forced to
jump over board and swim away. |
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