 | The dragon is replaced by a
Grean sorcerer who was in life a
13th level
Sorcerer with the fire elemental
bloodline. Instead of a tooth, the wizard's skull should be
used as the container for his spirit. The attitude and back
story for the Gree remains the same. |
 | The battle between the king and the Gree ended when the king is
mortally wounded by a fiery spell, but then decapitates the Gree and
drives his sword into the Gree's chest. The body of the Gree
falls off the cliff and explodes, destroying the king's sword.
Bowenwar collects the head of the Gree and returns it to burn with
trophies from all of the king's victories. |
 | The best location on Habololy for this adventure is north of the
String Mountains where there are several barbarian tribes. |
 | Bowenwar should be made into a
Barbarian Berserker 8/ Bard 2/
Skald 2. If you do not have the Skald prestige class, then
replace the Skald levels with one Bard and one Berserker level. |
 | King Llogoff should be described as having been a worshipper of
Stasis. His bastard sword should be described as a
symbol of the king's faith and a holy weapon (although technically
not holy). |
 | Vellenhost should be a Barbarian Ranger 6/ Huntsman 3. If
you do not have the Huntsman prestige class, then replace the
Huntsman levels with Ranger levels. He does not have any maps
in his possession. |
 | The Dragon's Jaw trap in 1A does not exist. |
 | The Sea Tigers in 5 are replaced by Sea Wolves (see Stormwrack
for statistics). Increase the number from 2 to 5. |
 | The Abandoned Lair in 7 should be described as follows to
represent being lived in by a Grean sorcerer, not a dragon. |